﻿// NAME
scenario_name = 1v1 Iwo Jima 1945 free deploy v7.0

// DESCRIPTION
scenario_descr = Iwo Jima, February 19th - March 26th 1945.||The goal of Operation Detachment was to capture the two working airfields and an additional under construction tp provide a staging area for attacks on the Japanese main islands.|This battle comprised some of the fiercest and bloodiest fighting in the Pacific.|After the heavy losses incurred in the battle, the strategic value of the island became controversial as it was useless to both the US Army as a staging base and the US Navy as a fleet base.||Designer Erik Nygaard|

// BRIEFINGS
briefing_2_0 = The Americans are getting close to our Homeland. This island is part of the inner defense and must not fall!|
briefing_2_1 = Our commander Admiral Kuribayashi says: 'All shout Banzai for the Emperor! |I have utmost confidencs that you will all do your best. |I pray for a heroic fight.'
briefing_3_0 = We are closing in on the Japanese main islands cracking their inner defense perimeter.|The end of the fighting is in sight.|
briefing_3_1 = Note: Players should only land seaborne units at beaches or ports.||Warning: The Japanese have extensive fortifications, hidden MG nests and plenty of anti-air units. Thread carefully and take your time working through the defenses.|

// OBJECTIVES
objective_2_0 = Defend Kuribayashi Cave
objective_2_0_award = #
objective_2_1 = Defend Airfield No 1
objective_2_1_award = #
objective_2_2 = Defend Airfield No 2
objective_2_2_award = #
objective_2_3 = Defend Mount Suribachi
objective_2_3_award = #
objective2_2_0 = Defend Communication Cave
objective2_2_0_award = #
objective2_2_1 = Defend Sulphur Works
objective2_2_1_award = #
objective2_2_2 = Defend Radar Station
objective2_2_2_award = #
objective2_2_3 = Defend Naval HQ Cave
objective2_2_3_award = #
objective2_2_4 = Defend fuel depots
objective2_2_4_award = The Japanese lose 5 resource income pr turn for each unit destroyed
objective_3_0 = Secure Kuribayashi Cave
objective_3_0_award = 
objective_3_1 = Secure Airfield No 1
objective_3_1_award = 
objective_3_2 = Secure Airfield No 2
objective_3_2_award = 
objective_3_3 = Secure Mount Suribachi
objective_3_3_award = 
objective2_3_0 = Secure Communication Cave
objective2_3_0_award = 
objective2_3_1 = Secure Sulphur Works
objective2_3_1_award = 
objective2_3_2 = Secure Radar Station
objective2_3_2_award = 
objective2_3_3 = Secure Naval HQ Cave
objective2_3_3_award = 
objective2_3_4 = Destroy fuel depots
objective2_3_4_award = The Japanese lose 5 resource income pr turn for each unit destroyed

// UNIT NAMES
unit_0 = Kuribayashi Cave
unit_1 = Communication Cave
unit_3 = Naval HQ Cave
unit_4 = Well
unit_5 = Well
unit_6 = Well
unit_7 = Well
unit_8 = Well
unit_9 = Well
unit_10 = Well
unit_11 = Well
unit_12 = Sulphur Works
unit_14 = Field Hospital
unit_17 = 3/26 15cm Coastal Gun
unit_19 = Fuel Depot
unit_20 = Fuel Depot
unit_24 = Radio Station
unit_25 = 1/26 15cm Coastal Gun
unit_40 = Sugar Refinery
unit_80 = 141.AA Bn
unit_127 = 312/2.Mix.Bde
unit_128 = 1/145.Reg
unit_129 = 2/145.Reg
unit_130 = 3/145.Reg
unit_131 = 70mm How/145.Reg
unit_132 = Eng/145.Reg
unit_133 = HW/145.Reg
unit_134 = 311/2.Mix.Bde
unit_135 = 1/SNLF
unit_137 = 2/NLF
unit_138 = 309/2.Mix.Bde
unit_139 = 310/2.Mix.Bde
unit_140 = 3/NLF
unit_141 = 3/17.Ind.Mix.Reg
unit_142 = Eng/2.Mix.Bde
unit_143 = Art/2.Mix Bde
unit_144 = 314/2.Mix.Bde
unit_145 = HW/2.Mix.Bde
unit_147 = Army Rocket Unit
unit_148 = 204.Naval Constr.Bn
unit_149 = 125.AA Bn
unit_150 = 132.AA Bn
unit_151 = 149.AA Bn
unit_152 = 8.Ind.AT
unit_153 = 9.Ind.AT
unit_154 = 10.Ind.AT
unit_155 = 11.Ind.AT
unit_156 = 12.Ind.AT
unit_157 = 20.Ind.Art.Bn
unit_160 = 1.MG Bn
unit_161 = 2.MG Bn
unit_164 = 26.Tank Bn
unit_241 = Bennington
unit_242 = Wasp II
unit_243 = Hornet II
unit_244 = Lexington II
unit_245 = Hancock
unit_247 = Enterprise
unit_248 = Yorktown II
unit_249 = Randolph
unit_250 = Massachusetts
unit_251 = Indianapolis
unit_252 = Washington
unit_254 = North Carolina
unit_255 = Wisconsin
unit_256 = Missouri
unit_257 = Boston
unit_258 = Pittsburgh
unit_259 = San Fransisco
unit_260 = Salt Lake City
unit_261 = Vincennes II
unit_262 = Miami
unit_263 = San Juan
unit_264 = Biloxi
unit_265 = Santa Fe
unit_266 = San Diego
unit_267 = Essex
unit_268 = Cowpens
unit_269 = New Jersey
unit_271 = South Dakota
unit_272 = Indianapolis
unit_273 = Pasadena
unit_274 = Wilkes-Barre
unit_275 = Astoria II
unit_298 = Ringgold
unit_299 = Schroeder
unit_300 = Sigsbee
unit_301 = Yamall
unit_302 = Twining
unit_303 = Stockham
unit_304 = Wedderburn
unit_305 = Green Beach
unit_306 = Red Beach-1
unit_307 = Red Beach-2
unit_308 = Yellow Beach-1
unit_309 = Yellow Beach-2
unit_310 = Blue Beach-1
unit_311 = Blue Beach-2
unit_315 = VF-14
unit_317 = VF-11
unit_318 = VF-22
unit_319 = VF-15
unit_320 = VB-14
unit_321 = VB-11
unit_322 = VB-15
unit_323 = VF-82
unit_324 = VMF-112
unit_325 = VMF-123
unit_326 = VF-12
unit_327 = VBF-12
unit_328 = VB-82
unit_329 = VB-12
unit_330 = VF-9
unit_331 = VBF-9
unit_332 = VB-9
unit_333 = VB-6
unit_334 = VF-6
unit_335 = VBF-6
unit_336 = VF(N)-90
unit_337 = VF-19
unit_413 = 1.Prov.Rocket
unit_415 = VB-19
unit_485 = Suribashi
unit_937 = 14cm Coastal Gun
unit_947 = 12cm Coastal Gun
unit_1097 = 12cm Coastal Gun
unit_1131 = 3/25.MIR
unit_1132 = 2/25.MIR
unit_1133 = 1/25.MIR
unit_1134 = 3/3.MIR
unit_1135 = 2/3.MIR
unit_1136 = 1/23.MIR
unit_1137 = 3/23.MIR
unit_1138 = 2/23.MIR
unit_1140 = 1/3.MIR
unit_1141 = 3/9.MIR
unit_1142 = 2/9.MIR
unit_1143 = 1/9.MIR
unit_1144 = 3/21.MIR
unit_1145 = 2/21.MIR
unit_1146 = 1/21.MIR
unit_1147 = 3/26.MIR
unit_1148 = 2/26.MIR
unit_1149 = 1/26.MIR
unit_1150 = 1/27.MIR
unit_1151 = 3/27.MIR
unit_1152 = 2/27.MIR
unit_1153 = 2/28.MIR
unit_1154 = 3/28.MIR
unit_1155 = 1/28.MIR
unit_1156 = 4.Tank Bn
unit_1157 = 5.Tank Bn
unit_1158 = 2.Arm.Amph.Bn
unit_1159 = 1/13.MIR
unit_1160 = 2.Sep.Eng. Bn
unit_1161 = 62.Seabee Bn
unit_1162 = 31.Seabee Bn
unit_1163 = 1/14.MIR
unit_1164 = 2/14.MIR
unit_1165 = 3/14.MIR
unit_1166 = 4/14.MIR
unit_1167 = 1/1.Prov.Art.Grp
unit_1168 = 2/1.Prov.Art.Grp
unit_1176 = 12cm Coastal Gun
unit_1177 = 12cm Coastal Gun
unit_1178 = 2/26 15cm Coastal Gun
unit_1179 = 12cm Coastal Gun
unit_1180 = 12cm Coastal Gun
unit_1181 = 12cm Coastal Gun
unit_1182 = 15cm Coastal Gun
unit_1183 = 14cm Coastal Gun
unit_1184 = 14cm Coastal Gun

// HEX NAMES
hex_1110 = Tobishi Point
hex_1617 = Mount Suribashi
hex_1760 = White Beach-1
hex_1941 = Purple Beach
hex_1946 = Brown Beach
hex_1951 = White Beach-2
hex_2317 = Green Beach
hex_2468 = Orange Beach-2
hex_2819 = Red Beach-1
hex_3172 = Orange Beach-1
hex_3421 = Red Beach-2
hex_3739 = Airfield No 1
hex_3877 = Nisha
hex_3925 = Yellow Beach-1
hex_4429 = Yellow Beach-2
hex_4554 = Airfield No 2
hex_4933 = Blue Beach-1
hex_5061 = Hill Peter
hex_5177 = Kita
hex_5461 = Sulphur Works
hex_5462 = Motoyami
hex_5485 = Communication Center
hex_5748 = Minami
hex_5883 = Naval HQ
hex_6085 = Kuribayashi HQ
hex_6241 = East Boat Basin
hex_6292 = Kitano Point
hex_6665 = Cushman's Pocket
hex_6852 = Amphitheatre
hex_6954 = Turkey Knob
hex_7151 = Higashi
hex_8150 = Tachiiwa Point

// SPAWNED UNIT NAMES

// EVENT MESSAGES

// OUTCOME EVENTS
